The following content is optional, feel free to skip it.
It contains additional information about the setting, and character
options you might want to use.
Pathfinder 1e has robust rules for religion, such as the cleric's
domain, deific feats, and alignment; keep using those rules.
The following section is meant as flavor, so you can understand the
religions of the setting races.
Your character may be of any religion, regardless of their species.
Lord of The Flies
The church of the flies is a monotheistic religion that requires the
absolute devotion of its worshipers for the promise of an ever
lasting heaven in the 9 hells.
While not officially a sacrifice, priests of the fly execute
heretics and aliens who bad mouth their lord.
Regardless of how violent they are, priests of the fly claim their
religion is one of love and peace. They often incorporate symbols of
torture into their art such as the breaking wheel, which is their
holy symbol.
Sylvan Spirits
Far into the forest is the domain of Sylvan spirits. Those who are
powerful are usually benign, and offer wayward Demihumans a pact of
protection.
The pacts can be short lived, such as a small quest in exchange for
a safe night’s rest, or long term contracts that can allow
Demihumans communities to flourish.
Goblins also commune with Sylvan spirits.
The Pantheon
Most races worship the Pantheon; gods which are similar to those in
the core rule book. (Players, feel free to use Galorian gods if you
like).
The Pantheon is worshiped by the Smallfolk, Naga, Trolls and
Tallmen.
Biospiritualism
From the trees to the frogs, Wood Elves worship life itself.
While druids are exalted within Wood Elven society, arcane magic is
distrusted; within the elven realms spells above 3rd level require
pre approval and automatons are forbidden.
Wood Elves enforce those rules more at a state level and at
themselves.
The-Good-Old-Gods
High Elves believe in a queer reading of human mythology. Gods don’t
possess absolute power, and often have the same abilities as
mortals.
To High Elves, mythology is revered for its age and humanity. They
refer to mythological beings as the `good-old-gods`.
High Elves believe all sentient creatures were created equal (By
dragons), and they color their eyes the hue of dragons to
distinguish themselves from humans.
The Matron
Dark Elves believe in embodied theism. The Matron, their main
goddess and liberator, was once a human who ascended to godhood. In
contemporary society, the matriarchs of noble families can be named
matrons, ascending to lesser godhood.
Men in Dark Elven society usually hold a lesser rank than women,
their existence viewed as inherently lesser and violent; while other
Elven races are accepted as exceptions, this has caused tensions as
the Wood Elves see it as a fundamental misunderstanding of life and
High Elves believe in equality.
As part of civil service or a need to hunt, your character has training
with weapons traditional to their culture (Proficiency).